package game.buildings;

/**
 *	@(#)ForcedLabour.java
 *
 *	The <code>ForcedLabour</code> class represents the forced labour building.
 *	A forced labour allows a player to harvest more than one good per land building.
 *
 *	@author Grzegorz Kobiela
 *	@version 1.0 2008/4/14
 */
public final class ForcedLabour
extends MannableBuilding
implements Unique
{
	/**
 	 *	Creates a new <code>ForcedLabour</code> instance.
	 */
	public ForcedLabour() {
		super(BuildingType.FORCEDLABOUR);
		polygon = new java.awt.Polygon(new int[]{0, 3, 3, 4, 4, 1, 1, 0}, new int[]{1, 1, 0, 0, 2, 2, 3, 3}, 8);
		limitUsed = -1;
		spin = 2;
	}
}